After spending some time at Guerrilla again, it had come to my attention i hadn’t posted (or made) an image… Read more Feedback loops and iterative work
On march 30th i made a short movement through my environment to show how it looks in-engine, and now that… Read more Matinee animatic
I used a few prefabs to create a mockup of what the level is going to look like. I tried… Read more Humble Beginnings
I’ve worked the assets into managable prefabs (one wall type set of corridor and rooms, more to come) and i… Read more Prefab land!
After working in Unreal i’ve found some building blocks to be missing (as expected) and i’m filling in the gaps… Read more Work on building blocks
Houdini is going well, but i don’t really have anything worthwhile showing yet. I’ve been working inside of Unreal engine… Read more Ship’s interior
So, i’ve been trying out houdini for a while, and WILL absolutely be using it in the future! I’ve resumed… Read more Procedurally procrastinated