Procedurally procrastinated

So, i’ve been trying out houdini for a while, and WILL absolutely be using it in the future! I’ve resumed work on the project and will be posting updates more regularly.

This is one of the weapons that you will be able to attach to ships with al little bit of texture on it. Nothing fancy yet, i’ll be doing that later.

Coming week, i’ll be importing/exporting stuff between Maya and Unreal, so i can setup my camera shots and begin on finalising everything seen in the storyboards. Anyway back to work!

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