Ship’s interior

Houdini is going well, but i don’t really have anything worthwhile showing yet. I’ve been working inside of Unreal engine and i’m happy to say that it’s almost at a point where a rudimentary animation can be done. I really want the interiors of ships to be accessible, so i’ve also been sketching the interior of one of the larger personnel ships. I’ll work further on it before i’ll go into 3D.
What to expect soon: Screencaps from UE, finalised design for the locust and some other surprises!

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